Gudiksen, Sune, Gamification for business : why innovators and changemakers use games to break down Silos, drive engagement and build trust / Sune Gudiksen and Jake Inlove. - xix, 298 pages ; 24 cm Includes index. ISBN: 9780749484323 (pbk.) 9780749487836 (hbk.) LCCN: 2018012303 Subjects--Topical Terms: Organizational change.Gamification.Organizational effectiveness. LC Class. No.: HD58.8 / .G824 2018 Dewey Class. No.: 658.40343 GUD